Level | 2nd Level | Casting Time | 1 action to 2 actions | Range | Self |
---|---|---|---|---|---|
AoE | Line (2m wide, 20m / 40m long) | Duration | Instantaneous | ||
School | Radiant | Components | V, S | ||
Classes | Paladin, Red Mage, White Mage |
You gradually manifest your spiritual energy into your cupped hands before firing off a storm of bolts and beams.
All creatures within a 2m wide, 20m long Line must make a
The number of actions you spend when casting this spell determines the area and bonus damage:
1 action. The Line is 20m long.
1 action, 1 bonus action, and your movement. The Line is 40m long. You deal an extra 1d6 Holy damage.
2 actions. The Line is 40m long. You deal an extra 3d6 Holy damage, and enter a Shining state for 1 minute. While in this state, when a creature attacks you with a melee attack, they take 1d4 Holy damage.
At Higher Levels. The Holy damage increases by 1d6 for each spell level increase. If you used 2 actions, it instead increases by 2d6, and the damage from your Shining state increases by 1d4.
Ka-me-ha-me-HAAAAA!